An interactive tic-tac-toe prototype powered by Arduino and C++ as part of a second-year university group project.
For this project for QUT subject Tangible Media we were challenged to design and prototype a physical interaction to consider “How can we enhance the engagement and experience of individuals with tangible technology?”. Our output was this design titled Gryd. Gryd is an asynchronous game played in a household, workplace or public place over time. It encourages connection, playfulness and an opportunity to consider your feelings in a dynamic manner. By selecting a transparent emoji-engraved token and placing it on the playing surface, a corresponding light turns on with a sensor. It is coded to track each move by both players to know who wins the game. This project was challenging as I had no prior experience using Arduino (an open-source electronic prototyping platform) nor how to solder and physically wire electronics. Through a steep learning curve and input from my tutor, we were able to successfully present our creation to our course coordinator. My role in this group assignment was to brainstorm, oversee design development, physically prototype and test, and present the finished piece. Overall grade 7 High Distinction.
A short video of the project brief, design process and output demonstration:
Video by group member Maori Kinjo